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Indigo Prophecy


List Price: $39.95
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Average Customer Rating:
Manufacturer: Atari Inc.



ESRB Age Rating: Mature
Brand: Atari
EAN: 0742725265479
Label: Atari Inc.
Manufacturer: Atari Inc.
Model: 26547
Platform: Xbox
Publisher: Atari Inc.
Release Date: 2005-09-20

Features
Chose to play as one of four main characters - Lucas Kane, Detectives Carla Valentior Tyler Miles, and Lucas' brother Marcus Kane
Play through 44 bone-chilling acts and manage the mental health of each main character -- make the right choices and you'll maintain their psychological balance
Multi-view split-screen allows players to see what is happening in a different area of the game while playing a separate level
Motion Physical Action Reaction(MPAR) allows players to make the same movement as his character on screen - creating a physical identification between player and character
Physical Action Reaction(PAR) interface is used during minigames -- move the analog control sticks in the proper direction in order to succeed

Accessories
Indigo Prophecy (Prima Official Game Guide)
The Official Xbox Magazine [1-year]
Electronic Gaming Monthly
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Editorial Reviews:

Indigo Prophecy isa paranormal thriller that lets you become multiple characters and view the experience from multiple viewpoints. Incredible film-style design pulls you into the story, until you're intimately immersed in the game. Your actions will affect the plot and create a scenario-driven, interactive experience.
New York City is stunned by a string of weird murders, all following the same pattern: Ordinary people kill total strangers in public areas. Lucas Kane becomes another of these killers when he murders a stranger in a men's bathroom. Covered in blood, Lucas regains consciousness with no memory of why he committed murder. He must solve this mystery before being incarcerated for life. Over 50 stuntmen and actors were used for the game, to create the most realistic, high-caliber, Hollywood-style action sequences


User Comments about the Indigo Prophecy

If you love movies with a twist you'll love this game.The story,Action,Qte{Quick time event),Sex,Brief nudity this game has it all.A must play.



There are no guns, no weapons of any kind. I honestly would be more than willing to play Quantic Dream's upcoming Heavy Rain, but the question is, when does it come out, and will it go multi-platform (So far it has only been announced for PS3).THE GOOD: A game that is surprisingly smart, inventive, innovative, and quite interesting as a drama game.THE BAD: Awful controls and squirelly camera. It thinks outside the box, it's different from all other games, you are never given a weapon; instead it requires a lot of thought and quick reflexes, and it's the only game that actually qualifies as a game of drama.WHAT THE GAME IS: Well, it qualifies as an adventure game, but you can't exactly pigeonhole it into what kind of game it is, it's that unique. The game is all about quick reflexes and strategically (not to mention frantically) carrying out your actions and choosing what the characters say during a conversation. But be warned about the controls and camera problems. It requires a lot of use from your brain, so if you only like the old Xbox for shooters, you won't like this game because it has no weapons.OVERALL: If you like games that are out of the ordinary, this game is definitely worth a look if you please. Almost all the movements and actions are done via analog sticks.


There is no connection between these murders other than they all follow the same ritualistic killing methods. Whether it be relationship problems, going to work, working on the computer, analyzing evidence and crimes, drowning your sorrows in alcohol or drugs, saving people from drowning, hiding evidence, having strange visions, engaging in conversation, opening things, listening to music, playing guitar, and avoiding becoming an emotional wreck this drama title has got all of this and more. Indigo Prophecy is a rather interesting title. One of the protagonists in a game; Lucas Kane; becomes the latest person to kill someone in a public place. The textures are lousy and the animation is stiff.MUSIC: It's good and it sets the drama mood as well as for the frantic moments of gameplay.SOUNDS: Mostly just talking.GAMEPLAY: Okay, let's just get the bad part out of the way, the controls are awful and are very difficult to get used to. It's January 2009, in New York City, a series of murders involving ordinary people who kill total strangers in public places is occurring. The gameplay revolves around the everyday lives of Lucas and the two detectives. The story also stars two police detectives; Carla Valenti and Tyler Miles; who are working on the case and they are playable characters as well.


But once you get the hang of the controls, the game turns out to be quite an entertaining piece of work. GRAPHICS: These graphics don't look that great, even for when it was released in 2005. For no apparent reason, Lucas kills a man in the bathroom of a restaurant, so he must avoid capture from the police. The gameplay relies almost exclusively on the analog sticks, I'm not kidding. I wish developer Quantic Dream had spent more time fine-tuning the controls, but what's here is just fine and quite entertaining.


The practice is a bit different.For starters, the game's graphics are really not that wonderful. You enter a room and forward is up. If you don't, you keep failing and restarting until you get it right.The movement makes this doubly difficult. If you love movies, this is great.


It detracts from gameplay to have pixellated objects to interact with when you're talking about human lives on the line.The game, for all of its freedom of choice, is very linear. So you have to run across the room to the washing machine - put it in - then run back to the bed and pull that across. You are an innocent man - but somehow you wake up standing over a dead body, knife in hand. It starts right from the beginning. Go into another room and forward is left.


In that sense, the game is really quite open and you can have a great impact on what happens.All of these situations are great in theory. Unfortunately, the results are a bit sporatic.First, the basics. Again, I praise them for thinking outside the box and creating this rich, dramatic environment. You're in your apartment, evading the cops. They have a set order they expect you to do things in.


The cameras don't follow with you naturally. You can't put that item down either. You can switch between three other characters in order to solve this crime.The game is a "movie". Indigo Prophecy deserves kudos for thinking outside of the box. The tutorial takes place in a green room situation where you learn how to move and interact. Obviously you killed him - but why.


This merges an adventure game, a thrilling crime drama and reflex action together. However, they should have spent a few more months in testing and design, so that the rest of the game was brought up to those same standards.Don't get me started on the left-left-right-up-right sequences required in order to do certain tasks.Note: this does play on the XBox 360. You want to hide a bloody item of clothing and do up the bed.


You're not the only person asking this question. You have a series of options you can choose from, and depending on what direction you choose to go in, the storyline follows you. It helps to immerse you in the feeling that you are interacting in an epic situation.There is a lot of dialogue here, and you lead it along.


But wait - you can't pull out your blankets if you're holding something in your hand. I realize that in many games it doesn't matter - but this is supposed to be a gritty crime drama. There are flashbacks, thought-overs, foreshadowing and many other movie gimmicks.


With all the amazing XBox games out there, to then go "backwards" to this one is quite noticeable. It adds extra frustration to the constant restart cycle.The game design is very innovative.


The sound fits the theme of the game perfectly. It keeps you hooked, because you see what happened, then you just have to keep playing because you want to see what happens next in the story. I've beat this game twice already, and still love the game. Very good on that part.The game is REALLY fun, the simon says sequences, get you more into the game and the scene thats happening. The graphics are pretty good. You can approach the game from quite a few different levels and do different things.But overall, this game has an amazing storyline and plot. The sound in the game, very good. And talking to people is also fun, when you talk to them you usually have a couple different answers you can answer to their questions.


Which sort of reminds me of my favorite game, "Shenmue". I didnt see no flaws in them. Thats the good thing. The controls, can be a pain SOMETIMES, but hardly ever. But this game is VERY good, and should not be passed up by any gamer.


So having immersed yourself in the convoluted detail of the plot you can find the game grinding to a paralysing halt because you're unable to manipulate cursor keys at 40 cycles a second. Fahrenhiet is a game with a good narrative structure and a reasonable script that's utterly destroyed by its uniquely irritating system of keyboard based controls. Depressing, and very irritating.Fahrenheit has attempted to blend a progressive, cinematic narrative with a series of infantile keyboard controls. The resulting mess combines tedium with stress in a unique synthesis.Don't insert this game into your PC, take a trip across your apartment and firmly insert it into the toilet bowl. Fahrenheit has chosen to rehabilitate this nightmare of yore, to the detriment of the game and the annoyance of players. If you're old enough to remember the awful 'simon says' game of the 1970's then you'll understand what I mean.Simon says was a portable console about 12 inches in diameter that displayed a series of flashing lights in sequence - players followed the sequence, which became increasingly complex as the game progressed, resulting in fatigue, irritation and general neurosis. Even worse, many sequences in the game depend on an even worse modality of torture - the rapid alternation of left and right cursor keys. If you flush hard enough it'll disappear.