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This is what should have been the sequel instead of the crappy farce Battle Network Four. The graphics are way better, the story is way better, the end is more satisfying, and the best part is that you don't have to restart to get everything like in the stupid part four. If you hated part four or did not think it was that good, you will be pleasantly surprised by this great game.
You get to see lines such as "I did bad. Nebula. The sprites are the same like in Megaman Battle Network 4, they are smaller and look better. There a three types of panel. your friends pets are stolen too. sometimes you have to fight a member of the team before they "officially" join the team. the translation from Japanese to English is NOT perfect. Sound/Music: The music is still catchy but nothing special.
on it. Boo-Hoo. Graphics: Don't expect any changes here. same sound from the other instalments.
Is all about luck and timing. When you start a liberate mission the game changes from a normal RPG wandering game to a (lets call it) FF Tactics. There are also DARKHOLES that you need to clear because these holes protects the darkloid and you cannot get by and fight the darkloid if you don't destroy these holes. Control: Same thing with previous instalment. The boss battle theme sucks, same with the busting virus them, I remember I went to this Chinese like town and the music blew me away, the net music sucks. But nothing else. Start with Battle Network 2.
Some cheap viruses battles (Ahem, Cloudman) and extremely easy bosses battles. But besides these missions everything else is normal. Each hole has a Mini-Boss, when the Darkloid.s turn arrives, he will either attack you or will have these Mini-Boss to attack you if you are near them. The only BGM that caught my attention was the title music and the last battle.
That means if you fail killing it. and you don't want to get stuck with one soul in an entire battle (Ahem, last fight) without using chips. and Napalman (A secret navi from Battle Network 2). You get to play with: Gyroman (an annoying helicopter navi), Searchman (Meh.)., Magnemant (from Battle Network 2), Medi (An useless navi.)., Protoman (yay.).
No battle in this one. you join a team. I remember seeing some issues with it. This is the main "Juice" about this game and its cheap.
ok I'm joining the TEAM." and Lan is like "Ok." Capcom, make something great at least or something convincing like in Battle Network 3. Meaning that their use is limited to the player. Gameplay: Here is the new thing about this game. But nothing has really changed. In those missions you will have to liberate or clear any poisoned panel in your way to get to the darkloid. Lets see.
The soul system is still a pain since is a 3 turn based system. But after the battle you will receive an item of any kind: Chip, order points, health, invisible.Random Item Panel: These are yellow and it had a. Lan.s dad gets kidnapped by (guess what). Fifth instalment of the long and entertainment Megaman Battle Network series. You don't play only as Megaman, you get to play with differents Navis but only on liberation missions so is the same thing. The enemies are harder, sometimes there is cracked panel and DOMINERDS which makes it a frustration. As I stated above you only use them in the liberated missions. Another thing that I want to make clear in these missions is that, if you attempt to liberate a panel and your navi is standing between two panel (you liberate the front panel) a battle will follow and virus will appear from both sides.
MEH. HOWEVER, when you start fight you will have to kill a virus between 3 turns. If you are a fan of the series, give it a good rental since this game is frustrating and I really mean it. Poisoned Panel: A normal battle will occur if you attempt to liberate it. You wont clear the panel and loose a turn. Is the game good or bad and frustrating. All in all if this is your first time in the battle network series, avoid this.
New in this game is the so called "Liberation/Liberate Missions" where you get to battle a "Darkloid" from the evil syndicate Nebula, in these missions you will play as different navis, every one of them has their unique ability and that adds variety to the gameplay. The only changes Capcom made was a different design of the net (a maze in short words) and like 6 different places to go in the Real World, they are not special or beautiful to look at. As you progress you will be required to find KEYS and it makes the game cheaper, because you actually don't know where they are. It sucks, I say capcom was on drugs while making the game.
Im glad Capcom implemented that cause its always fun to upgrade Megaman and battle with him. Item Panel: A normal battle will occur if you attempt to liberate it. (Here is where the other navis are useful). Story: Not a big deal either.
But a screen will flash and you will have to press the A button and see which item you get. (CHEAP, Capcom, CHEAP). (When I heard about this I thought it was cool) but is NOT. Nothing has changed, except that you can turn megaman direction in the liberate missions with the L and R buttons.
You have to beat bosses in three turns per person. It's a challinging game. It has past stuff like Shademan. Pros-You get to be Protoman, Magnetman, Gryoman and megaman-You can combine navi souls Cons-you can only be combined for 3 turns
Like if you can't go further in the town, there's just a nothing spot at the end, and just a blue backround.
This game is for people who like temporary enjoyment, since the game is based off of a T.V show.
But this game is good, if you're in the Megaman spirit.
Yes, it is fun to strategize, and "jack in" to the net, but after you defeat Nebula, there is nothing to do.
And even with the graphics, your town has "empty endings".
There are extra liberations, but the game makes you do things, like get this many chips, or find this, and if you don't, you can't move on.
Infact, after you beat Nebula Grey, you go back to where you were BEFORE you beat it- as if nothing ever happened, except for the little protoman (or colonial, if you have the other version) icon, when you go back to the start-up menu.
The graphics are the only thing that boosts my rating, but since it is also for the DS, I expect that.
But if you're not a Megaman fan, this is not worth getting.
i got battle network 3 and 4, when i got this i beat it in a week.its fun until u beat the final boss unless u wanna seach around for all the chips i dont but u can start it over for fun my favorite game is battle network 3 white. :-)
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