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Fire Emblem: The Sacred Stones


List Price: $29.99
Now Only: $24.95
You Save: $ 5.04 ( 17% )
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Manufacturer: Nintendo



ESRB Age Rating: Everyone
Brand: Nintendo
EAN: 0827307902628
Label: Nintendo
Manufacturer: Nintendo
Model: GANIN 045496735203
Platform: Game Boy Advance
Publisher: Nintendo
Release Date: 2006-09-08

Features
Take on all-new monster battles and the Tower of Valni, with floor after floor of challenging fights, to gain the experience your soldiers need
As your soldiers increase in skill, you'll be able to choose between multiple classes to customize your army -- cavaliers, paladins, knighst and more are at your disposal
Field dozens of new soldiers and units on the field, from pegasus knights to mage knights
New submaps you'll be able to enter and leave at will, plus a new class change system for upgrades

Accessories
Electronic Gaming Monthly
Play
Tips & Tricks Magazine

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Editorial Reviews:

In Fire Emblem: Sacred Stones, you'll battle to defend an empire against internal dangers and external threats. On another world, humanity struck a bargain with demons and ensured generations of peace. Now, suddenly and for no reason, the Grado Empire has invaded neighboring Renais. Twin heirs to the throne of Renais, Eirika and Ephraim, fight to free their kingdom and uncover the secret behind their former ally's treachery.


User Comments about the Fire Emblem: The Sacred Stones

Grandson lost his original Fire Emblem game, but was glad he found it on Amazon



This is a great game and if you've ever played it you probably agree with me. It's a good mix of combat and strategy into one excellent game.



Great buy for everyone. fun strategy game worth the price. One of the best games i have ever played. Great replay value.



You can build friendships and relationships between units, which will influence what their end story will be. In many cases, you risked another character to even get this person to join your team. Because every unit lost is a person that you've gotten to know. The story draws the player in and doesn't let go. When a characters dies, they're gone. In other games, as long as you win the battle you win. The characters didn't just win, you, as the player, won. The graphics are good, considering they're on the GBA, and the combat animations are well done.


And when you finally do beat a particularly challenging level without losing anyone, you feel very proud of the fact that you just conquered a force much larger than your own, and did it without taking one casualty. The Fire Emblem games are famous for their unforgiving nature. But when you take down the final boss and get to read the future fate of every unit you acquired over the course of the game, the satisfaction is worth every bit of that frustration and difficulty. It's this very personal connection that you develop with the characters and their plight that makes the story so compelling, and what makes this game so good.


On top of the story, the gameplay is every bit as good. If this tells you anything, my girlfriend borrowed this game from me several months ago. And while that sounds like the formula for an incredibly frustrating game, it's not. You can customize units as they grow and change class, determining what types of weapons and skills they get. This is the first Fire Emblem game I played, and I bought it as a way to pass the time spent in the car when my family moved.


This fact influences every single move you make in this game. No revive spell, no item to bring them back. Never did I think a strategy game could engross me so completely. If you've got the patience for it then this game should not be passed up. Sure, it's hard. They're dead. The music is nice, but sometimes a bit repetitive. But Fire Emblem: The Sacred Stones encourages, no, demands perfection.


Yeah, it's incredibly frustrating at times. If they die, you turn off your GBA and try again. It actually makes the game that much better. And so as the game tells the story of a rag-tag group of soldiers surviving and even winning in the face of overwhelming odds, that story becomes very personal. She now owns my GBA and this game simply for the fact that she won't give them back.Bottom Line:This is a very difficult game, but in the end it's well worth it.


It was okay. It kind of repeated itself and missions always seemed the same. good for a road trip or boredom but nothing to get totally immersed in.