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Wandering the environments can be confusing at times, the sword's reflecting power that shows you where to go helps, but it can still be confusing. But I do wish that the music would play all the time, not just during cutscenes and the colossus battles. The bow and arrow is mostly used to get the attention of the colossus you are facing, and cause little damage. Each of the colossus creatures have nice fur patches you cling onto and climb up onto them to get to their weak points. Also, the locations you fight the colossus creatures in are never the same as well, another highlight and obvious sign of loving care. Each colossus is different, Sony lovingly designed the game so that no Colossus battle was the same and they were all different.
You do this by hitting the weak points that are marked on the bosses. Some are walking giants, others can fly, others can swim, and others can burrow underground. Your worst enemy in the game is not the colossus creatures, but the damn camera. This game may be tough as hell to beat, but it's totally worth the price of admission.WHAT THE GAME IS: It's an adventure game that feels somewhat like Zelda. Controlling Aggro could be a pain at times especially when trying to navigate him in tight spaces. Personally I hope the PS2 never dies and Sony just kills the PS3 (Just kill it, there's no point in keeping it alive anymore). It doesn't play as you explore the vast land placed before you which is disappointing.SOUND: The acting was actually pretty good, and everything about the sound seemed alive and real and it fit perfectly into the fights. Shadow of the Colossus is absolutely fantastic and breathed new life into the stale adventure genre with a bang.
The sword is the primary tool to killing these creatures, but you have to be on these giant behemoths to do this. This game can be really tough, especially when trying to get to the weak points of the creatures, because you have to climb onto them, and most of the colossus creatures require a special act you must perform to be able to climb them. So the boy and his horse Aggro travel across the land defeating these creatures, armed with a magical sword and a bow and arrow set.GRAPHICS: This game is one of the best looking titles to be released for the PS2, and it pushes the console to its limits. Fighting such creatures feels real and you get a good idea what it would be like to climb creatures that are several feet tall, fight creatures in mid-air, or fight them in water.
Overall, the gameplay is fantastic, though it could use some tweaks to make it better.OVERALL: If you own a PS2, buy this awesome game, you won't regret it.THE GOOD: Great gameplay, fantastic creature designs, great environmental designs, good graphics, sublime music, and a unique and interesting storyline.THE BAD: Schizophrenic camera, tough gameplay, texture and lighting problems, the music isn't always there. The environments are gorgeous, the creature designs are great, the character models are great, and everything seems alive around you. I'm a gamer who has only owned my beloved PS2 for two months. However, the PS2 is known for texture and lighting problems, and unfortunately this game suffers as well with some textures being blurry and the lighting seems to be a bit off. In order to reach the fur, the game requires you to do things like make the colossus shatter pieces of its armor or tip it over and then climb on and stab away. I was eight years late to the PS2 party, but it's amazing how a single game can pull you in on the console and refuse to let you stop playing for long periods of time even if you've delayed owning the system. This musical score is among the best I've ever heard from in a game. Horse riding works well, but it takes some getting used to.
A boy (name unknown) brings a dead girl's body to a temple and makes a deal with the spirits of the temple to bring the dead girl back to life by defeating 16 giant behemoth creatures called Colossus. Hell, it's good enough to be featured in a big-budget Hollywood flick. It is nearly perfect and it fits the fantasy theme perfectly. Your primary weapons as mentioned before are a sword and a bow and arrow set. Props to Sony for the fantastic sound quality.GAMEPLAY: I'm just going to get the bad stuff out of the way. Also, the frame-rate chugs if the battles get too hectic.MUSIC: The music is sublime and magnificent. The battles can get pretty intense, and unfortunately because of the this, the camera can become schizophrenic and can go out of control at times, causing some problems during the epic battles. This game really gives you a nice sense of what it would be like to fall from great heights as well, because your character can only hold on for so long before letting go.
Watch Video Here: http://www.amazon.com/review/R1J4ZPKVXGB3X2 FIRST OF MANY REVIEWS COMMING , I AM THE ORIGINAL MOVIES MAN.TEDSRAREMOVIES[.].HOUSE OF RARE MOVIES (AMAZON ZSHOP)Shadow of the Colossus
sweeping string compositions make this game seem more epic then it already is.
first off if u haven't guessed already from the title of the review i think this game is BEAUTIFUL.
One of the few bad things i can say about this game is that it feels like a series of boss battles rather than a complete game with its lack of any other monsters other than the colossus.
one of the first thing that struck me as odd in this game was the fact that the in-game graphics were much better then the actual cut-scenes in the game (which as we all should know is very rare).
Also the musical score is amazing.
whether you were riding your horse Agro through the incredible sweeping landscapes or climbing up the back of a large (understatement.).
the next thing that i noticed was that the whole game felt like it was controlling/watching a movie.
lumbering colossus every single camera angle felt like it served a purpose and it was meant to happen that way.
but if you can look past this than shadow of the colossus is a beautiful game with an intriguing storyline and a wonderful soundtrack.
I know, cuz i did it, and regret it to this day. This isn't a killer for me though, as i enjoyed these elements that truly make this game an art creation. Once you played it, you know how to beat all the bosses, and you know where they all are, how to prepare for them, etc. I really enjoyed this game - the only problem i have with this game is replayability.
The landscape is a character in itself - as you thunder through the wilderness with your horse, you realize how utterly you really are in this huge arena. Every time a character attacks the Colossus, most of them make wounded noises not as some monster, but more like an animal would, hurt and desperate. This game is all about beauty and wonder, as well as discovering the Colossus' weaknesses. My main gimmick about this game is that it's almost like a one-trick pony. Don't let this game pass you up, all you faithful last gen ps2 owners - it is a game that surpasses others in its own right.
With fewer enemies, you have more focus on other elements, such as the music, the movements of your horse, and the Colossus' quirks. Team ICO really did a good job on making a gamer feel guilt - a rarity among rarities. Also every Colossus is unique and different in behavior and weakness, and this is not easily ignored by the player. Alot of people have commented that this game fails in making it more excitable with more basic enemies to fight, but ICO never intended this. oh and one more word of advice - try your best to avoid looking up online or watching on youtube the various ways to down the bosses - it takes alot of the fun of discovering on your own their weaknesses.
At first you may think it's washed out, but after a while it transports you into that world. To some that may seem a bit daunting at first, but if you stick with it you'll be rewarded with one of the best games around.Graphically, for a PS2 game it's very good. This game is unlike any other you've played. It has a very surreal look and feel to the game, and that adds to the immersion. I don't want to give away much more than that, because giving away too much will spoil the experience.
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