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Devil May Cry 4


List Price: $39.99
Our Price: $39.99
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Manufacturer: Capcom
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ESRB Age Rating: Mature
Brand: Capcom
EAN: 0013388340019
Label: Capcom
Manufacturer: Capcom
Model: 15782631
Platform: PLAYSTATION 3
Publisher: Capcom
Release Date: 2008-02-06

Features
New characters and environments while blending the familiar with the new - Newcomer Nero clashes with veteran Dante
Signature blend of guns and swordplay
Deep combo system rewards stylish dispatching of enemies. Unique "Devil Bringer" arm opens up a range of combo options.
Exceed System allows Nero to charge up his sword with a throttle effect, revving up to three levels with powerful attack options
New active style change system for Dante allows him to switch styles and weapons on the fly, producing crazy combo possibilities

Accessories
PlayStation: The Official Magazine (1-year)
Electronic Gaming Monthly
Play
Tips & Tricks Magazine

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Editorial Reviews:

Long ago the Dark Knight Sparda rebelled against the dark emperor and waged a one-man war to save humanity. Thousands of years later, a religious organization worships this renowned savior and has taken it upon themselves to rid the world of all evil. Residing in Fortuna, this organization is known as the "Order of the Sword," and is made up of an elite group of "Holy Knights." One day, a young knight named Nero witnesses Sparda's legendary son Dante slaughter his fellow warriors. Has the renowned devil hunter turned his back on mankind? What does thie encounter mean for these two individuals? In Devil May Cry 4, players control the formidable Nero who comes to grips with his newly found power as his beliefs and allegiance are tested. Continuing the legacy of fast paced action synonymous with the series, Devil May Cry 4 pushes the envelope of excellence even further with the inclusion of a new combat system that incorporates Nero's "Devil Bringer, a new feature that has players delivering overwhelming damage to enemies with non-stop combos, while gaining new power for Nero's right arm. With the PlayStation 3 system's advanced graphical capabilities, high definition visuals and intricate detail come to life as players explore new and exotic locales. Amazing visual effects and dynamic action coupled with a complex storyline, provides the very cool, slick and stylish attitude that only a Devil May Cry game can deliver. New active style change system for Dante allows him to switch styles and weapons on the fly, producing crazy combo possibilities ESRB Rated M for Mature


User Comments about the Devil May Cry 4

Everything was great only thing it's not touching 3, still think 1 hit me the best.



around mission 9 or so. now you can switch from trickster to gunslinger IN GAME. How is this not a full 5. my god its visuals and gameplay are UNSERPASSED.


And the red orbs are for items ONLY. Now you have Proud Souls for your moves and you can REPLACE ANY MOVE YOU WANT. Neros arm is just so awsome to do crazy combos in the air with enemys. the story is amazing and the enemys are crazy.


And yes you do get to play dante. Great stuff to add to this amazing game series.


MY HDTV MIGHT BE IT BUT THE GRAPHICS WILL PROBALLY STILL LOOK GREAT ON ANY OTHER TV BUT NOT AS GREAT. I BEAT THE OTHER 3 FOR PS2 AND NOW IM PLAYING THIS ONE. DMC4 IS A AWESOME GAME. THE CONTROLS ARE LIKE THE OTHER GAMES AND THE GRAPHICS ARE SO ADORABLE. YOU WILL HAVE FUN WITH THIS GAME, TRUST ME.



I lost count of how many times I stumbled into a new area in the game and was sealed into the room by a "ghost web". Try before you buy, even at a discount price, it may not be worth admission. To make matters worse you'll be fighting the exact same bosses a 3rd time before the game ends. It's aggravating having to listen to the same song time and time again. Each area is rendered beautifully and I found myself stopping to admire the scenery several times. You'll be seeing the same environments and inexplicably battling the exact same bosses that you just defeated.


There are many other ways Capcom will test a gamers patience as well. The music and sound effects in game are merely passable. Nothing revolutionary here.Aside from the revamped graphics and some slight online implementation in the form of leader boards and achievements there isn't much new to the series. Why is there a need to even have something like that. Without wanting to spoil anything I'll leave out most of the details, suffice to say though that it marks a huge disappointment in DMC 4.


It basically boils down to "kill the bad guys, save the girl". There are moments where the soundtrack is actually quite good and fitting for the cut-scenes. Just like the original DMC on the PS2, the backgrounds provide no interaction, other than a few props like chairs and benches nothing in the environment can be affected by the player. I keep reading in various articles how western developers are pulling ahead of their Japanese counterparts and I think games like DMC4 are a prime example of why. Devil May Cry 4 is worth playing and die hard fans of the original game will likely be satisfied but there are far better games out there. The pre-rendered backgrounds also present another problem - the camera. I found myself caring less and less about the confusing story as the game progressed.


The worst part is that you'll have to clear these areas and mazes more than once since you're forced to play back through the same areas you cleared. Instead of changing the more trivial and frustrating aspects of the game Capcom has only wrapped them in a prettier layer. You'll be stuck with the same fixed camera featured in games like Resident Evil. Devil May Cry 4 is a game of contradictions. However, as much as the environments have improved graphically there is one glaring issue, they're still pre-rendered static backgrounds. As I mentioned the game features 2 characters.


No matter the level of destruction you render on your opponents - and some of the combos in the game are fantastically destructive - you'll never scratch the environment around you. At some point in the story you'll switch control from one to the other. Speaking of cut-scenes Capcom included an abundance of them throughout DMC 4. I can't for the life of me understand why Capcom loves these fixed cameras. However, when in combat the exact same terrible heavy metal track plays over and over again. Here again the graphics for the combinations are spectacular. The frustration of repeatedly failing to make a jump or accomplish a given task because of the poor camera is only amplified when you're faced with fighting multiple enemies.


For every instance where the developer improved the DMC formula there is an opposing area where things have remained untouched since the original game dating back to 2001.I'll begin with what players will likely notice first about DMC 4 - the graphics; simply put they are gorgeous. Often times you'll be completely blind as to where your enemy is, resorting to mashing the attack button in hopes of escaping the area alive. The only way to proceed was to destroy the enemies in the area. Throughout the game the player will be treated to an assortment of environments from urban to jungle and even arctic.


Both have their unique weapons and combinations though Dante is clearly the more diverse character with access to far more weapons than Nero. A confusing layout to some of the maps, random mazes that have no logical reason and don't fit into the game are everywhere. Although certain environments do allow the player to adjust the camera for a better angle of the action around them, many areas do not. There are some slight deviations based on what character your using but nothing very diverse. The unfortunate part of the combo system is that it's mostly centered around a single button. They are generally quite good in terms of graphics and voice acting, however, the love story infused with a generic betrayal/revenge subplot falls flat.


One you do advance far enough into the game to switch characters be prepared to travel back through the exact same landscapes only in reverse order. The camera in short is simply not up to par with the attention paid to the graphics.The game includes 2 playable characters - Nero and Dante. I feel as though Capcom finished the game and realized that it was far to short to sell as it was and made the player trudge through the game again just to artificially lengthen it. It seems like Capcom just threw these things in to lengthen the game.


I think the only downfall of this game in my opinion, is that like the first it is capable of being beat in five or six hours much like the first one in the series. However, I liked this game very much the game is fairly challenging; totally worth the time for anyone who is a fan of the series. They finally took and integrated the various stuff from some of the previous games