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A mindless game for people with low attention spans, and no creativity. But this. 2 GTX 280's SLI, 790i mobo, 3.5 GHz quad pumping with Multi core enabled in game video options maxed out. But I would gladly trade graphics for an interesting game, which this is not. Storyline, none existent. Tired graphics. Talk about milking a good thing.
It tooks YEARS for HL2, and many years later, still using the same old tired graphics. Something tells me this game is just buying the void between HL2 Episodes 10 and 11. Kind of reminds me how suckered I fealt after buying Doom 3. Run around shoot.
Quite possibly the stupidest game I ever played. Don't get me wrong. Kudos if you get Steam going without firewall intervention. No time to "sniff the roses" for video effects with AI always closing in around you. No other maker is more deserving of the title of greatest games ever made. I went for the hype, and I guess I would like it better if I had NOT expected too much. No physics or particle effects can make this game look good.
Makes me sorry for buying it AND presupposes me to doing without in any new release from them. I have loved every Valve game. You heard right. Can't even resell it because the key is permanently mine.
Players are also required to use their heads as shooting everything in site will only attract more enemies and while some may like this feature in order to earn more achievements, I prefer no setting off car alarms with random shots and bumping. Left 4 Dead is highly addictive and enjoyable and is the leading candidate for our Game of the Year award. I found this to be a fantastic feature as I have always been a fan of being able to play a game in co-op mode and being able to play through the entire game with your friends adds greatly to the games enjoyment and replay value. There are also Hunters who leap out of nowhere, Boomers, who coat you in vomit that attracts hordes of infected, Smokers who snare players with a long tongue, and the massive Tank who pummel anyone and everything in their paths. Another nice feature is the use of health packs which are limited to one per character at a time. As chapters unfolded, I was amazed at how well the look, tone, and feel of a Zombie movie had been captured.
Players also can play as the infected and in a 4vs 4 match pits four human survivors against 4 player controlled infected. If a player dies in game, they can be revived later by other team members provided at least one of them survive which is not always possible from the relentless attacks by overwhelming numbers. taking control of other the other characters or they can play along with friends or other gamers online. My only regret with the game was that it can be completed in 5-6 hours, but thanks to randomized features and different skill levels, as well as the highly enjoyable game play, I do not think gamers will tire of this game anytime soon. Other games have tackled Zombie infections before, but none have added the level of immersion of Left 4 Dead, and that includes the recent Dead Rising. When a player is wounded, they may need another player to help them up, and bandage them. Players are able to load up on weapons they find during the game, but are limited to one explosive, one rifle, and 2 pistols but there are things such as gas and propane cans and other items that can be dropped and ignited to create a very satisfying wall of flame to bake advancing enemies to a crisp. The opening chapter, No Mercy, starts on a rooftop and tasks players with moving through apartment buildings, city streets, subway stations, hospitals and more as they attempt to reach the roof of a hospital for a possible rescue by helicopter.
As the game loads, players see a throwback movie poster that complete with tagline, tells the name of the segment and the parts that each player will be playing. Valve Software, the creators of the ground breaking and incredibly successful Half Life series have crafted one of the most addictive and enjoyable interactive experiences ever with their new release Left 4 Dead.The game began development at Turtle Rock Studios who had previously worked with Valve on various Counter-Strike projects before becoming part of Valve in 2008.Harkening to the classic George Romero Zombie movies, Left 4 Dead is an interactive 3D shooter that allows players to play as one of four "survivors" as they attempt to flee hordes of infected that have overrun the surrounding city and surrounding areas. Each segment contains five levels and concludes with a finale that forces the survivors to face waves of enemies as they attempt to escape. Since much of the game is based on cooperation between players, gamers may wish to use their health packs to aid teammates in much worse shape than they are, even though this will leave them without a pack until they can locate one later.
Playing as either Louis, Bill, Zoey, or Francis, players can play along with the A.I. The story of the game is cryptic, as there are some clues scrawled on the floors and ceilings of the maps, as well as on the walls of the safe rooms that conclude each level of a chapter. The game is broken down into 4 chapters, each a mini movie that casts players in the role of a character. Aside from infected, there are deadly forms of infected such as the Witch who alerts you with her child like crying before unleashing her fury. Instead they run, jump, and swarm, and never once let up their assault.
The graphics and sound of the game are first rate as aside from various quips and statements that the characters make from time to time, the game has some vast amounts of gore that allow you to mark the walls with everything from the blood of the infected to your bullet marks. There are also mounted weapons from time to time when forced to make a stand, and the rapid fire function of a mounted gun can help turn the tide against superior numbers. Armed with pistols, shotguns, machine guns, assault rifles, and explosives ranging from pipe bombs and Molotov Cocktails, players will need every resource at their disposal to survive, as the infected are not the sluggish zombies of old. Another nice touch is the ability to push enemies away with your weapons as when surrounded or trying to reload, it helps to hit enemies with what your player is holding in order to dispatch them or gain needed space to deploy your weapon. Valve has once again set very high standards for others to reach to and have crafted a new franchise that not only will help pass the time until the next chapter of Half Life, but will also have gamers clamoring for more chapters.
Ridiculously fun. Beautiful surround sound, if you don't utilize 5.1 you are missing a lot in this game. Shoot. You are meat. They are zombies. Needs more levels (which most likely should get modded in the near future) but this is the definition of replayability.
I've played all Valve's releases since Half-Life 2 and I've Team Fortress 2 extensively so this game coming from Valve at this price ($50) is quite a disappointment. The zombies are well balanced difficulty depending on the skill of the Human players and indicators are very helpful at helping new players get up to speed. But, the content that is here is highly polished and the levels are decently populated with trash and overturned vehicles. Seven guns and 6 types of zombies, four stages, only two of which are playable in verses. There is simply not a lot of replay value here.I suppose that they were in a rush to get this highly anticipated game out before Christmas but this is a change from Valve's typical policy which is "It will ship when it's done". Once you've played for about 10 hours there's not much more to discover.
This is more fun than all of the 4 resident evil games i have played, All of the half life zombie games (game play not story HL2 is awesome btw).I love this game.Thanks VALVe
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