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Sadly they change the feature to give you a random woman or man, who basically always look right and have appropriate fighting styles.how dull. I was hoping for SC IV to at least be as cool as SC III. the rest of the game is basically a repetitive grind of the same fights over and over so you can unlock a bunch of junk for your characters to use. Random Creation was fun and a silly way for party gaming. I was envious of my friends and their PS2 with SC III. you could get some very odd creations that way. Still a pretty good party game, but it just seems to leave much to be desired.
The finishing moves are crazy and amazingly rendered. Everything is just so detailed and gorgeous. Gotta say, this game has probably the best graphics I've seen so far on 360. Gameplay is great, I like how Taki's, Kilik's and Tira's characters have developed. Great game overall.
How could you not have them fight each other.
I've been a fan of the soul blade/calibur series since day one, so this review will be understandably slightly bias.
Here's hoping for a download patch.
However, that is not to say that I'm just a fanboy for anything SC.
Also I would have liked to see tag team matches for online play, but something to look forward to for SC5.And lastly, Yoda and Darth.
The whole speed overall is a touch slower than SC2, but it makes brute stronger characters such as Nightmare and Astaroth seem more powerful as they battle.The online play is my only gripe with it, but very minimal.
The graphics on the game are amazing, and everything flows well.
Occassionally you'll have difficultly getting a good connection, and I've fought in matches where I've watch it drop from a perfect 5 down to a 2.
Overall though, Soul Calibur 4 is quite possibly the best fighting game of the year.
Whoop de dooo. nothing about this game is new. this game has gotten great reviews from the "EXPERTS" but I say its pretty much crap. the same style same graphics and a couple of new faces. The only thing going for this game is it is almost exactly like the last installment in this series.
Depending on what job you select, you'll be able wield certain weapons. Instead most of them are clothes and accessories you'll find on the regular cast of characters. Soul Calibur is one of the very few fighting games that can be played with skill or with just random button mashing, and the combat will still look fast, furious, and otherwise, awesome. In previous Soul Calibur games, the menus were flooded with almost too many modes to even think about using. Number IV is no exception. I haven't played as Darth Vader, but I can tell you for a fact that Yoda and The Apprentice are two of the most seriously unbalanced characters in a fighting game. The soul of the series is still burning, just not as brightly this time.
Who cares about the overall story or each characters' individual plot lines. At the end of the day, I found this game disappointing on a lot levels.For starters, the Star Wars characters are a huge let down. While Ninjas can wield daggers, katanas, and kunai blades. DC Universe on the horizon, anyone itching for a fight are definitely going get their fair share of bloody knuckles this year.
Basically, it had a huge amount of replay value. if you choose to Ascend, you move up through multiple floors and try to defeat wave after waves of enemies. Another thing about IV that disappointed me was the lack of modes. Simply because she has the absolute most annoying voice ever created in a video game. But in SC4, the jobs have been replaced with "Souls".
But my biggest complaint about the creation system is the character development. 2008 is definitely the year of the fighters. I wouldn't say Soul Calibur IV is a bad game, it's actually really fun to play, it was just executed poorly. So it's almost impossible to hit him with high and mid level attacks. The treasures are mostly pieces of clothing for your custom characters. In a nut shell, when your fighter is taking a beating, at the press of the RB button, you can switch out to another character you've chosen to accompany you and pick where your previous fighter left off.
But sadly, it's the total opposite. Seriously, it's enough to make anyone go insane.I could go on longer telling you how disappointed I was with this game, but you're probably on a busy schedule, so I'll spare you. Follow the strange hermit or investigate the area). It's all fun and games.until you fight against one of them. Or you could you log on to Xbox Live or PlayStation Network and fight someone online. Even their multiplayer counter parts are MIA. The End.The Tower of Lost Souls is the only worth while mode in the game.
This is a fantastic feature. A first for the series.The 8-way movement that the series has built itself upon still works better than ever in IV. Heck, you can't even execute a throw on him. So.why is it not in multiplayer. So you had to decide what the character would do next (e.g. Meaning you have to select the soul of a character (Soul of Siegfried, Soul of Taki, Soul of Nightmare) When you choose a soul, whatever that soul's weapon or style is, that is the only one that the soul will allow the character to have. You get the picture.
For you never knew when a button sequence was going to come up. It's just straight up, "fight until you beat the boss". This feature will allow you to assign certain perks and abilities to all characters, even your custom ones. Also, depending on what you put on your character will effect it's heath and defence.
Other familiar gameplay mechanics have returned such as guard impacts, attack throws, guard breaks, and the like. You can unlock treasures for each floor you complete, only if you accomplish certain requirements of the floor. The "Descend" choice is basically Survival mode. But the coolest feature that Tower of Souls and Story mode share is the ability to switch out fighters during combat. In the mode, you have two choices on how to tackle the Tower: Ascend or Descend.
He is fast, WAAAY too fast. Sometimes before you'll land a hit on him, he would've already landed three strong combos on you. So that's a big let down.My last complaint is the character Tira. So, in a way, it's probably for the best.Aside from having more faces to choose from, practically infinite color options, and 'tweakable' body structure and voice pitch, character creation has been down graded this time. If you're a new comer, you're definelty going to love it, but I recomend playing Soul Calibur III (PS2/Xbox) first, then try out IV. The only reason any plays this series is because it's one of the best fighting games ever made.Besides always having breath taking graphics for a fighting game, Soul Calibur has always been about terrific controls. In Soul Calibur III, it's story mode had branching paths.
In SC3, you could select a "Job" for your character; like Gladiator, Ninja, Pirate, Dancer, etc. Once the gage reaches zero, the attacker will be able to perform a Critical Finisher, which is basically a much cleaner version of the [in]famous Mortal Kombat "fatalities".Right now, it might sound like I really love this. Whenever you or your opponent blocks an attack, the gage will go down slightly, while the attacker's gage will go up. With controls this good, a huge list of fighters to choose from, and in-depth character creation, you're going to need a second controller. So for those of you who prefer the "less is more" approach when making a character are going to have to tweak your creation's skills if you're to last a minute in a fight. Yoda's attacks mostly consist of him jumping around and doing some cool aerial moves. But for now, everyone is focusing on the latest instalment of one the biggest fighters around. Sure there are multiple opponents in some of the levels, but come on.
The Story mode only consists of five stages. For example; Gladiators can wield great swords, axes, and hammers. With Super Smash Bros. Soul Calibur just isn't Soul Calibur if you don't play with a friend. This is not the case with Soul Calibur IV. Soul Calibur IV also introduces some new mechanics like a Skills Page.
And when ever there was a cutscene, you had to be on your toes. Modes like Tournament, Chronicles of Swords, Coin Match, Time Trial, and Timed Survival are nowhere to be found in Soul Calibur IV. When you play as them, it's pretty cool. Very little of the items you can put on your creations are original pieces. But when regular fighters are harder to beat than the boss of the game, then you got a problem.
If you've been a fan of the series since the first Soul Calibur, you might love it or share my opinion. Brawl already released, and Street Fighter IV, King of Fighters XII, Tekken 6, Facebreaker, and Mortal Kombat VS. Yoda, as almost any can tell, is tiny. The Soul Gage is your overall defence.
Soul Calibur, IV.The tale of souls and swords is retold once again with warriors from all corners of the Earth coming head-to-head to do battle for the legendary soul swords; Soul Edge and the Spirit Sword, in order to.you know what. This is a real problem since these kind of attacks are what mostly take up the moves list of all other characters. If it was in multiplayer, people online would probably have Yoda and/or The Apprentice in their team. These perks will have you take less damage, avoid falling out of the ring, or do more damage to an opponent's Soul Gage, another new mechanic. I'm not saying having too much challenge in a game bad.
So your best bet of beating him is to use what ever few low attacks you know.Fighting The Apprentice is a whole other story. Only this time you have more health. Some of the modes the game does have leave much to be desired. While The Apprentice can use some amazing force powers and pull of wicked lightsaber combos. Five stages.
She was cool in SC3, but now she is my least favorite character in SC4.
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