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its true to the guitar hero franchise and fun especially if you wouldnt otherwise have access to guitar hero.Pros: almost as fun as playing on xbox. really bad graphics.I have guitar hero for Wii at my dads house and its fun but at my moms house this is a great way to feed my guitar hero addiction. Not as fun as playing GH3 or rock band, if you already have either of those this might be a waste of cash. portable. not too hard.Cons: crappy songs (well i think a lot of them suck) kinda small especially if u have wide fingers (mine are almost perfect because they are long and thin). its pretty easy once u get the hang of it, i cant beat like the last 3 songs but besides that no complaints.
It's a lot of fun, though, and you can even play in public without embarrassment if you invest in a set of headphones. I was so excited when I heard this game was coming out for the DS, I actually pre-ordered it about 2 months ahead of time.The song selection varies enough to make it interesting to just about anyone, and they did a very good job of transferring the game to this portable platform.With that said, I probably wouldn't recommend it to anyone who isn't already a fan of Guitar Hero on standard consoles. (To activate star power, it tells you to "yell" into the microphone, but blowing on it works as well). Don't let the lack of a 5th fret button fool you - this version is still very challenging. I could be wrong, though. I imagine it would be a bit harder to learn from scratch in this format. Also, I've noticed that some of my guy friends with larger hands have trouble with it because the "fret" buttons are so small. I think it's definitely worth the money.
I bought this as a gift for my 13 year old son. He has had no complaints about it and has played it quite happily for many hours.
It's Guitar Hero, in the flesh, with one hand curled up as if its fingers were getting ready to dance across a fretboard, and your other hand ready to pick and strum at a moment's notice.There are problems, sadly. Its mechanical issues simply cannot be ignored, however, and you need to be ready to handle them if you're going to plug in. The guitar grip is prone to slipping out of the Gameboy Advance slot during intense play, forcing players to reboot the entire system. Holding your hand in this new awkward position will definitely introduce some pain, and while "omg hand cramp" is a flippant complaint often used by Nintendo DS detractors, it actually does hold true here.If you can tolerate these issues, then Guitar Hero: On Tour can be just as fun as the console versions if you come in expecting lower-quality sound files and a reduced tracklist. It's easy to pick at the wrong area when you're not looking, causing alt-strummers to gape in disbelief as they mysteriously miss a series of eighth-notes because their first touch didn't take.These are two large problems that are severe enough to hamper the fluidity of the gameplay. Let it never be said that developer Vicarious Visions lacks innovation and ambition: These folks have often tried to push the limit of portable hardware, first with Tony Hawk's Pro Skater 2 on the Gameboy Advance and then in trying to craft a 60-frames-per-second 3D graphics engine for Spider Man 2 DS on the handheld's launch day.With the new guitar grip, Vicarious Visions has made the unthinkable happen.
It's not some cut-down version where you play it with your thumbs, like on a mobile phone, or with the face buttons and d-pad. Hammering a tricky solo flat-out works here, and is just as satisfying to your fingers as it is on the console guitars.
Guitar Hero: On Tour IS Guitar Hero on your DS. (How about an anchoring mechanism to keep the grip in place, and less finnicky strumming code).The other gripe you might have is hand cramps.
Shouting at the mic (I prefer clearing my throat) is a serviceable way of activating star power for the score junkie in you, and even though you don't quite feel like you're playing a fake guitar, you still feel like you're pulling off some mean feats when you play on Expert.All told, Guitar Hero: On Tour is a viable option if you really want Guitar Hero in the car. It is in this sense that the game doesn't always "work." Neither of these problems are necessarily anyone's "fault", instead being due to the nature of the hardware, but surely improvements can be made for the next go round.
It's also quite unwieldy -- and even more prone to slipping out -- for those with large hands. The issues with this game are largely mechanical, as opposed to with the content.
It takes longer to get to a comfortable angle with this peripheral, since your hand is tied down by the unit's strap.Furthermore, though the strumming "feels" somewhat like strumming thanks to the pick-shaped stylus, the touch screen lacks the tactile "click" feel that comes from either flipping the strum bar on the console versions or actually picking a real string. It plays and feels enough like its console cousin, and is a commendable effort by the developer.
Having watched my daughter play Guitar Hero on the Wii, I was unprepared for just how much fun it could be played on the DS. The Wii guitar flummoxed me but the add-on for my DS was very easy to get accostomed to, though my wrist was very sore after playing the first time, probably due to the fact that I played for a couple of hours. The music is a good mix and fun to play on easy or hard.
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