Fate: Undiscovered Realms

|
List Price: $19.99
Now Only: $17.99
You Save: $ 2.00 ( 10% )
Availability: Usually ships in 24 hours
Average Customer Rating:     
Manufacturer: Encore Software
May be eligible for FREE Shipping offer
|
|
ESRB Age Rating: Everyone 10+ Brand: Encore EAN: 0705381161202 Format Features: CD-ROM Label: Encore Software Model: 8020683 Platform: Windows Vista, Windows XP Publisher: Encore Software Release Date: 2008-07-22
|
|
|
|
|
Features
|
Brand new lands and treasure filled dungeons to explore Transform your fearless companion into a flaming lion or timber wolf Complete the quest with an all-new set of potent magical spells Brand New Quests to Challenge you - Fight an onslaught of monsters while protecting your town
|
|
|
|
|
Editorial Reviews:
|
Your valor has won freedom for the people of Grove, and the manxome scourge has retreated into the shadows. In the midst of celebration, a stranger appears, warning of new evil that will ensnare your peaceful town. He speaks of ancient secrets locked within a temple, and of gateways to mysterious, yet Undiscovered Realms. Of Typhon, an outpost built around cold, snowy dungeons, and Druantia, a land of lush forests and endless beauty. Of the temple's secrets, he divulges only the greatest: hidden within is an ancient tome - the Book of Fate, which maintains the balance between all realms. The townsfolk look to you, their new champion, to take up this perilous quest and guide the stranger through the dungeon in search of the ancient temple. You will encounter new dungeons, pet transformations, weapons, monsters, and five completely new quests to test your mettle. New features include Hardcore mode (cheats disabled, more difficult monsters) and a level cap of 199 - import characters from the original Fate and continue your quest. It is time, once again, to determine your FATE.
Imprison evil foes and bring them to justice Sneak into heavily guarded areas to liberate a captured comrade Test your courage, strength and determination with a menagerie of new beasts An array of weapons and armor offer new and exciting special powers. All new fish and gems for FATE fans Import original FATE characters into the Undiscovered Realms, so you can continue the adventure and raise your experience level
|
|
|
User Comments about the Fate: Undiscovered Realms
|
|
I enjoyed the original Fate, and introduced it to my grandchildren. This expands the areas to explore as well as adding more adversaries and challenges. Unfortunately, I don't seem to be getting housework done promptly.
This is not a bad game, especially for younger players, but having loved playing the orginial FATE I was a little disappointed in this sequel. It just doesn't seem to have the same feel to it.
I love Fate. Other than a few minor additions - like hero artifacts, slightly different themes for two of the dungeons, a unique boss at the end, and a better balanced system than the original fate (the original fate, favored fighters I think more than other types of "classes" - such as mage or archer), it basically was the same go down in the dungeon, escort this guy, kill this guy, or find these things type of errands that were exactly in the first version of Fate. You have to conquer 3 dungeons in order to finish the final boss, where then you have the option to retire. But then again, this game feels like I played the original Fate more or less 3 times in order to finish the game. Which is basically what happens. Whether or not you consider this a good thing or not depends on how much you like fate and don't mind playing it over and over again.
Other new features are the tarot cards which you can collect and trade in for items (usualy gems and jewelry). Expanding upon the very diabloesque Fate comes Undiscovered Realms. You character and heirloom can transfer over from fate, or you can start again. Since you do start on level 1 of any of the new dungeons, I found it best to retire my fate character, start a new one with the updated heirloom and then transfer that character to Undiscovered Realms. Various realms to explore, new monsters, dungeon scenery and weapons. The same style of play as long as you want RPG. The play is the same as fate, but there are main missions (to kill a level boss), plus the same style level missions, and some artifact collecting. I tip of the hat to Wild Tangent for this really fun sequel.
|
|
 |
|
|