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Far Cry 2


List Price: $59.99
Our Price: $59.99
Availability: Usually ships in 24 hours
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Manufacturer: UBI Soft
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ESRB Age Rating: Mature
Brand: UBI Soft
EAN: 0008888524083
Label: UBI Soft
Manufacturer: UBI Soft
Model: 52408
Platform: Xbox 360
Publisher: UBI Soft
Release Date: 2008-10-21

Features
First-person shooter for Xbox 360 gives players an open-ended gameplaying experience
Roam the beautifully detailed jungles and savannah of Africa
Pick up a wide range of weapons and hop into different vehicles
Dynamic environment, including day-night cycles and fire propagation
Online multiplayer supports up to 16 players

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Editorial Reviews:

Far Cry 2 by Ubisoft is the anticipated sequel to the award-winning original that brings players into the beautiful and hostile world of Africa. Far Cry 2 for Xbox 360 features open-ended gameplay that allows you to play the game whichever way you choose, with the choices you make affecting where the game leads you.

Far Cry 2

Players:
Offline: 1
Online: 16

Multiplayer Modes:
Deathmatch, Team Deathmatch, Capture the Diamond, Uprising

Format:
Native 720p high-definition output.


Far Cry 2 brings you to Africa where you'll explore the savannah and the jungle. View larger.


Far Cry 2 features real-time night-and-day cycles. View larger.
Outstanding Graphics
Ubisoft developed the Dunia Engine specifically for Far Cry 2. Among other things, the Dunia Engine delivers realistic, interactive environments, special effects, real-time night-and-day cycles, and smart enemy AI.

Expansive, Realistic Environment
Far Cry 2 is set in a fictional region of Africa where you are caught between two rival factions at war. The Ubisoft team spent a lot of time filming and photographing in Africa to get all the details of the landscape and native wildlife. The result is a huge gameplay area that is 50 square kilometers, taking players into and out of the jungle and savannah. Wild animals such as zebras, buffalo, gazelle are encountered during the game, with both players and enemies allowed to interact with them.

Far Cry 2 features an incredible level of detail and realism, with a minimal in-game interface to detract from immersion. For example, players will need to navigate the world using an in-game map and navigation system, weapons will disintegrate over time, and fires will spread and propagate.

Each of the actions a player takes is reflected in the environment and changes the content of the game. To fulfill your mission, you need to play the enemies against each other, using both strategy and skill.

Huge Range of Weapons and Vehicles
Far Cry 2 offers gamers a wide range of weapons, from a machete for hand-to-hand combat, to a sniper rifle that can stealthily pluck off enemies from afar. As weapons disintegrate over time, they might jam or even explode in your hand.

There are also a large range of vehicles such as gliders, trucks, cars, and boats that will let you fly, drive, slide, and hover over the open landscapes.

Multiplayer Options for up to 16 Players
Far Cry 2 supports up to 16 players and has four gameplay modes: Deathmatch, Team Deathmatch, Capture the Diamond, and Uprising. Players can choose from six different classes in multiplayer, each with its own set of pros and cons. Just as in the single-player mode, multiplayer games will feature dynamic elements, making each session unique.




You can explore the world of Far Cry 2 from inside a car or flying on a glider.




User Comments about the Far Cry 2

And some of the sunsets are truly breathtaking. But every time I went to this shack I killed all the enemies. MALARIA: Like Oblivion had the Vampire sickness, Farcry2 has Malaria. NICE WEAPON VARIETY: You get several types of handguns, assault rifles, sniper rifles, rocket/grenade launchers and other explosives. So what does the Malaria do. Hope you fair better in the wilderness of Africa than I did. OVERALL: If it weren't for some of these bugs, this would easily be a 4 star game.


Unfortunately, sometimes these Underground shacks with Malaria medication are far away, meaning that you might get sick once or twice along the way, which then automatically transports you back to the doctor if you don't get to your destination in time. TEDIOUS GAMEPLAY: This game is very nonlinear, meaning you can approach your target from different directions or even take alternative missions, but in the end, you'll find yourself having to take out at least one or two guard posts along the way. Both games have sprawling sandbox worlds, offer tons of hours of gameplay and feature great graphics.You would think that all that would guarantee this to be a 5 star game, but alas, that is not the case. Also, there is no counter to tell you how many pills you have in stock. A complex landscape guarantees that no two firefights will be the same. Fortunately I kept 3 saves on file in case something like this happened so I could roll forward to the correct one. After two or three instances of sickness, you get automatically sent back to the hospital.


Not enough time to finish some missions. Sounds easy enough. I thoroughly decimated this little shack and the surrounding area, making double and triple sure that my enemies were dead, yet the game still bugged out, telling me that there was at least one more bad guy out there which is why the door wouldn't open. The controls are set up very well, as is. So my rating stands at 3.5 stars. LOTS OF GAMETIME: Like Oblivion and the original Farcry, you can spend countless hours roaming the world doing real missions, side missions, or just doing your own thing.


No can do. If you do get the Malaria medication, it's only a few pills and doesn't last very long. JAMMING WEAPONS: Finally. It makes the scene go blurry, but if it happens X amount of times, it ultimately warps you back to the doctor who tells you that you need to get medicine. yet the door wouldn't open--an indication that there was still an enemy out there that I had to kill to trigger the script to open the door. A game that actually adds the realism of jamming weapons. For me, that sums up this game rather nicely. To make it more realistic, the weapons of your enemies are more prone to jam compared to your freshly-purchased weapons at the store.


So I figured I'd just try and finish the game without the Malaria medication. So on to the pros and cons.PROS:MOSTLY SOLID GAMEPLAY: Walking, running, shooting and operating vehicles is all very smooth and seamless. This game does for fire what Bioshock did for water. Sometimes when you rattle your prescription bottle it might sound like you have 3-5 pills in there when you really only have 1.BUGS: This following bug prevented me from beating the game (I was at 62% completion). Personally, I found the Sniper Rifle (primary), Mac-10 or Uzi (secondary) and RPG (special) combination to work really well. Sometimes one or two saves back, even. CONS: GLITCHY SAVE SYSTEM: I often noticed that sometimes I wouldn't start off where I last saved. I had to get some more Malaria medication.


The times you bypass the guardposts you'll more than like run across a gun truck/boat. GRAPHICS: The least important to me, and although I've never been there, it definitely looks like Africa. The difference is that while Oblivion's Vampire sickness was conditional (you only got it if you got bitten), in Farcry2 you START the game with Malaria. But as it is, I was unable to complete it.


Everything was as discribed and your service was first rate. My secretary's 10 year old son loves the game. It was his birthday present and it arrived in a timely fashion. Thank You.



the map editor is amazing. great graphics, great engine, great game.the multiplayer mode is even better, several game modes, the gameplay is just fantastic. This is one of the best games ever made, the story mode is complex, very real, challenging and it's not easy. and you can make custom maps. you can make from giant ships to piramids, its amazing.



The exotic location is a refreshing change from the norm. In 13+ years as a hardcore gamer, this is one of the best games I've ever played. And the map editor for online multiplayer is incredible and the most detailed I have ever seen on a game. You could spend hours just having fun building your own map. The action is very intense, with smart AI opponents flanking you, sneaking up on you from behind, and surprising you. Another high quality shooter from Ubisoft. The free-roaming aspect allows you to pick and choose from a large variety of activities to suit whatever whim you have at the moment (or, you can explore the huge map). This game is an absolute must for any Xbox360 owner with even a remote interest in shooters.



Everything in the game is done from a first person view even including the cut scenes, as well as healing oneself by various over-the-top quick fixes, such as taking a bullet out of your arm with a knife or cracking your arm back in place, etc.Being able to do most things in the game how you want too. A fast travel save system would work much better(think Oblivion), granted there is a fast travel bus system in the game, but the actual mission areas are usually far enough away from the drop off point of a bus to still be annoying.Malaria, you get malaria early on in the game and you have to do certain missions to get more pills, know what that means. run over by a car, just a little awkward.Final verdict - I don't think is game is worth $60, its worth $40, but not $60. Apparently the enemies send off a crazy driver after you every once in awhile, they're usually in a truck with a mounted gun but sometimes it's just a bad guy in a car, it's really hard to hear the car coming and a lot of times when i've been on foot i've actually been run over by this random car that comes from no where, i'm all alone, walking to the next mission, no enemies in sight, and BAMN. And after about 25 hours of gameplay this is what i've found.The Goodness - The graphics are great. They do have an unlocking system within their multiplayer, it's more of a thined out version of the Call of Duty 4 unlock system without the addiction quality of COD4. Some good ideas, awesome graphics, but some of the decisions that were made by the developers don't make sense.


They should've just made it one mission for the cure, not just more pills which you constantly have to do throughout the game, come on now. They get points for trying something new. Because of this, i would be in the lobby for close to 5 min sometimes, just waiting for everyone to be ready.The randomness - This has happend twice to me all ready in this game and it's just weird. The Africa setting is well done, it all looks how you would expect a current gen game to look that was set in Africa.


Far Cry 2 was somewhat of a gamble for me, i was hearing mix things about the game, i had never played the original Far Cry, but i was itching for a new FPS(first person shooter)and wasn't feeling the new Call of Duty:World at War, and Fallout 3 hadn't come out yet, but in the end my FPS addiction took hold and i went for it. No set path you have to walk on.The actual gameplay and story are just alright, they could've been better, theres a lot of moments that are repeated through out your playing experience that make you wonder what the developers were thinking.The Badness -Enemy AI, no matter how hard i tried sneaking up on enemies is extremly hard to do in this game(not in a good way), i could be up on a ridge half a mile away from the enemy camp behind a tree and the moment i stick my head out all of them seem to know i'm there. I would give this game 3 1/2 stars. Vegetation, rolling hills, desert, jungle, grasslands which all have a distinct feel to them, as well as some animals here and there that liven up the various areas.The guns all have a solid feel to them, plus there is a nice variety of them, vehicles handle well and there is plenty of stuff to shoot at as well as fire propagation which is a nice touch. And once you take out one enemy, whether its with a sniper rifle from a far, up close with a silenced weapon or with your blade, some how all of the other enemies in the camp know somethings wrong which sucks you right out of the experience.Guard post, when you're doing a mission you usually have to travel an insane amount of distance from point A to point B and between you and the mission is about 2-3 guard post, now it usually takes about 10 minutes to get to where you need to go and having to fight to get there becomes annoying very quickly, especially that once you're done with the mission, you have to drive back and do it all over again becuase the guards within the guard posts re-spawn after a short amount of time and instead of it being fun it's just frustrating because you have to eliminate everyone once again.Driving, shooting, driving, shooting, mission, driving, shooting, etc.by the time it's all done you've added 20min to your mission, which is a lot when you have to do that for EVERY SINGLE MISSION. Some ideas work, most of them are just annoying. And one of my pet peeves are online games that make everyone in the lobby click "ready" to play, which just slows down the game because you always have some people that don't click ready for some reason, take the option out like most online shooting games and things go alot faster.


More driving and guard post. Kind of odd. Think i say, think.Multiplayer -It's okay, nothing that's going to tear you away from whatever your current online game is now. Definitely worth checking out, just do so before you buy it.